Zyyverk    
CHARACTER NAME PLAYER CAMPAIGN
1 Fighter Dwarf Neutral
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS
 

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER   TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

16 +3

HP
hit points

12     20ft.

DEX
dexterity

14 +2

AC
armor class

16 = 10 + 4 + 0 + 2 + 0 + 0 + 0 + 0

CON
constitution

15 +2 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

13 +1

TOUCH
armor class

12

FLAT-FOOTED
armor class

14
SKILLS
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Appraise¤ int 1 = 1 + 0 + 0
  (cc)Balance¤ dex 2 = 2 + 0 + 0
  (cc)Bluff¤ cha -3 = -3 + 0 + 0
  Climb¤ str 4 = 3 + 1 + 0
  (cc)Concentration¤ con 2 = 2 + 0 + 0
  Craft (Weaponsmithing)¤ int 2 = 1 + 1 + 0
  (cc)Decipher Script int 1 = 1 + 0 + 0
  (cc)Diplomacy¤ cha -3 = -3 + 0 + 0
  (cc)Disable Device int 1 = 1 + 0 + 0
  (cc)Disguise¤ cha -3 = -3 + 0 + 0
  (cc)Escape Artist¤ dex 2 = 2 + 0 + 0
  (cc)Forgery¤ int 1 = 1 + 0 + 0
  (cc)Gather Information¤ cha -3 = -3 + 0 + 0
  Handle Animal cha -3 = -3 + 0 + 0
  (cc)Heal¤ wis 1 = 1 + 0 + 0
  (cc)Hide¤ dex 2 = 2 + 0 + 0
  Intimidate¤ cha -3 = -3 + 0 + 0
  Jump¤ str 4 = 3 + 1 + 0
  (cc)Knowledge (arcana) int 1 = 1 + 0 + 0
  (cc)Knowledge (architecture & engineering) int 1 = 1 + 0 + 0
  (cc)Knowledge (dungeoneering) int 1 = 1 + 0 + 0
  (cc)Knowledge (geography) int 1 = 1 + 0 + 0
  (cc)Knowledge (history) int 1 = 1 + 0 + 0
  (cc)Knowledge (local) int 1 = 1 + 0 + 0
  (cc)Knowledge (nature) int 1 = 1 + 0 + 0
  (cc)Knowledge (nobility and royalty) int 1 = 1 + 0 + 0
  (cc)Knowledge (religion) int 1 = 1 + 0 + 0
  (cc)Knowledge (the planes) int 1 = 1 + 0 + 0

WIS
wisdom

12 +1         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

4 -3

INITIATIVE
modifier

+2 = 2 + 0
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

4 = 2 + 2 + 0 + 0 +

REFLEX
dexterity

2 = 0 + 2 + 0 + 0 +

WILL
wisdom

1 = 0 + 1 + 0 + 0 +
BASE ATTACK BONUS 1 SPELL RESISTANCE 0

GRAPPLE
modifier

4 = 1 + 3 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Waraxe, dwarven 5 1d10+3 20/x3
RANGE TYPE NOTES
-   8lb, Med,
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
        (cc) crossclass skill
¤ can be used untrained
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Backpack (empty)   2 Bedroll   5
2 x Bolts, crossbow (10)   2 Crossbow, light   4
Lantern, hooded   2 2 x Oil (1-pint flask)   2
Sack (empty)   0 Scale mail armor   30
Waraxe, dwarven   8  
   
   
   
   
   
   
   
   
   
   
 
  SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER
  (cc)Listen¤ wis 1 = 1 + 0 + 0
  (cc)Move Silently¤ dex 2 = 2 + 0 + 0
  (cc)Open Lock dex 2 = 2 + 0 + 0
  (cc)Perform¤ cha -3 = -3 + 0 + 0
  (cc)Profession wis 1 = 1 + 0 + 0
  Ride¤ dex 3 = 2 + 1 + 0
  (cc)Search¤ int 1 = 1 + 0 + 0
  (cc)Sense Motive¤ wis 1 = 1 + 0 + 0
  (cc)Sleight of Hand dex 2 = 2 + 0 + 0
  (cc)Speak Language int 1 = 1 + 0 + 0
  (cc)Spellcraft int 1 = 1 + 0 + 0
  (cc)Spot¤ wis 1 = 1 + 0 + 0
  (cc)Survival¤ wis 1 = 1 + 0 + 0
  Swim¤ str 4 = 3 + 1 + 0
  (cc)Tumble dex 2 = 2 + 0 + 0
  (cc)Use Magic Device cha -3 = -3 + 0 + 0
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
        =   +   +  
1-76lb. 77-153lb. 154-230lb. 230lb. 460lb. 460lb.   PLATINUM 7
  GOLD 0
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 0
COPPER 0
FEATS, LANGUAGES & ABILITIES
  Orc +4 dodge bonus vs giants  
Feats Common +2 racial bonus on Appraise checks (rare or exotic)  
Weapon Focus (Waraxe, dwarven) Dwarven +2 racial bonus on Stone/Metal Craft Checks  
Armor Proficiency (heavy)   Speed unaffected by armor or encumbrance  
Armor Proficiency (light) Fighter abilities    
Armor Proficiency (medium)      
Martial Weapon Proficiency Dwarf abilities    
Shield Proficiency Darkvision (60 feet)    
Simple Weapon Proficiency Stonecunning    
Blind-Fight +2 save vs poison    
  +2 save vs spells and spell like effects    
Languages +1 attack rolls vs (half-)orcs and goblinoids    
ATTACK ATTACK DAMAGE CRITICAL
Crossbow, light 3 1d8 19-20/x2
RANGE TYPE NOTES
80   4lb, Med, twohanded wielding,
 
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